 |
Beyond Good & Evil: The Will To Power
This is the sequal to the cult hit; Beyond Good and Evil. It takes place directly after the events of the first game. (Warning, may contain spoilers to Beyond Good and Evil.)
-Story-
After the Alpha Sections were driven out of Hyllis, the citizens believed they could finally rest easy and enjoy life. They were now free of the attacks once raged by the Domz, and the constant watch of the Alpha Sections. However no one was more relieved to be rid of the threat than a local reporter by the name of Jade. The very person responsible for the downfall of the Alpha Sections; Jade was eager to rest and spend time with the children she has taken under her wing. However strange events begin to occur. Jade's uncle, pey'j, has been acting rather peculiar lately. He works late into the night and refuses to speak much with Jade, or aide in the rebuilding of the lighthouse.
Jade tries to brush it off without another thought, but she is soon plauged with all too familiar dreams of a powerful voice threatening her and those she cares about. She desperatly hopes these dreams are merely memories, but she awakes one day to find pey'j missing. No one managed to see where he had gone, and Jade turns to her old friend Double H for advice.
Together Jade and Double H discover that something dragged Pey'j off in the middle of the night and the trail leads directly into the vast ocean they have lived on for so long.
-First Level-
The first level starts off to give gamers a feel for the game while ramping up the story. Together, you and Double H search for clues related to Pey'j's disappearance, following his trail to ultimately discover he has been taken into the depths of the ocean. This level will introduce gamers to the returning camera system where you will photograph any clues that might help your cause, and get people used to the control sceme. Once you discover enough clues around the lighthouse you will be required to present the evidence to your friends at the iris network, which is now a highly respected media outlet on Hyllis. After this it will be up to you to find and use a ship capable of traveling into the depths of the ocean.
-Weapons-
The first game wasn't highly weapon based, but we will see upgrades to Jade's familiar dai-jo stick. Some upgrades will be the ability to assign elemental effects, such as fire or ice which will be highly useful in the solving of certain puzzles. Jade will also have the ability to use pieces of the environment as weapons, much like the flaming stick in the first game, except now it extends through the entire game and involves items like pipes, crates and shields.
Some non-weapon items include the return of the camera, which in this game acts as more of a jig-saw puzzle. Instead of using your camera to expose conspiracies, you will use it to piece together clues and solve puzzles.
The Gyrodisk glove will return as well, with the new ability to shoot stunning darts and small objects useful in creating a diversion.
-Special/New Features-
Since much of the game will take place underwater, Jade will be given several new types of vehicles including a modified version of the hover craft, a mini sub, and the eventual control of a mechanical sea creature. The original game featured numerous amounts of dynamic play, and the sequel will be no different. By expanding on existing areas like stealth, giving Jade the ability to create diversions and quietly take out enemies without nearby enemies knowing. But we will also see the inclusion of new modes of play, for example deeper ship based combat, first person shooting, and difficult strategy. All while retaining the magic that made the original such a joy. |